Seablock & Lavablock
- Modrinth:https://modrinth.com/datapack/seablock-lavablock
- 作者:Azerty384445
- 下載數:13
- 專案支援 MC 版本:1.18.2 – 26.2(最新 26.2)
- 專案提供的載入器:datapack
- 分析檔案:
Seablock & Lavablock.zip(版本 1.0,2026-09-26 發布,loader:datapack,此版支援 1.18.2 – 26.2) - pack.mcmeta:{"pack_format": 101, "supported_formats": {"min_inclusive": 9, "max_inclusive": 104}, "min_format": 9, "max_format": 104};描述:{"text": "Seablock & Lavablock | [1.18.2 - 26.2]", "type": "text", "color": "gold", "font": "minecraft:default", "bold": true}
分類
- 主要分類:地形 terraform
- 次要分類:生態系 biome(1 檔)
- 各類檔案數:地形 terraform 2、生態系 biome 1、裝飾 decoration 0、結構 structure 0、其他 other 0(共 3 個資料檔,去除 overlay 重複後)
- 判斷理由:加權分數(依 registry 加權:地形類×4、生態系檔×3、生態系參數表×10、結構定義×3、structure_set×2、裝飾×1、nbt×0.5、tag×0.3、其他×0.1;覆寫原版 noise_settings/dimension 再 +1000)→ terraform 8、biome 0、decoration 0、structure 0、other 0
內容詳細(靜態分析)
- 命名空間:
minecraft(3) - 各 registry 檔案數:
worldgen/density_function:2tags/worldgen/biome:1- 新增生態系:無
- 新增結構:無
- 新增維度:無
- 新增 configured feature:無
覆寫的原版(minecraft:)worldgen 檔案
共 2 個:worldgen/density_function/nether/base_3d_noise、worldgen/density_function/overworld/continents(共 2 個)
附加到原版 tag(一般為合併,不會衝突):tags/worldgen/biome/has_structure/buried_treasure(共 1 個)
依賴
- Modrinth 宣告的依賴:無
- 檔案內引用的外部命名空間(可能是相容支援或必要依賴,請對照說明):無
潛在衝突(與本資料集中其他包覆寫相同原版 worldgen 檔)
共有 49 個包與本包覆寫至少一個相同的原版 worldgen 檔。重疊最多的(依共同檔案數): - better_than_sniffers:2 個相同檔(7,714 下載) - canyons_and_cliffs_and_biomes:2 個相同檔(3,289 下載) - tvf-water-world-datapack:2 個相同檔(1,070 下載) - stable-snow:2 個相同檔(862 下載) - neofactory-worldgen:2 個相同檔(136 下載) - tectonic:1 個相同檔(17,002,410 下載) - continents:1 個相同檔(1,326,301 下載) - lithosphere:1 個相同檔(1,204,539 下載) - epicterrain:1 個相同檔(810,799 下載) - epic-terrain_compatible:1 個相同檔(484,931 下載) - terratonic:1 個相同檔(425,475 下載) - one-survival-island:1 個相同檔(117,793 下載) - nightosphere:1 個相同檔(69,810 下載) - skylands-over-the-sea:1 個相同檔(68,001 下載) - cobblemon-pinkanislands:1 個相同檔(42,845 下載)
後載入的包會整檔蓋掉先載入的包,同名檔不會合併。
注意事項
- 無特別注意事項。
Modrinth 說明摘要
A simple experience of the true oceanic generation.
原文摘錄:
This datapack forces the game to generate no terrain above layer 63.
How does it work ?
Quite simply, it modifies the “continent” generation variable and forces it to have a value between -2.0 and -0.2. This creates a mirror effect above layer 63. Tall mountains become ocean trenches, and plains become shallow oceans.
You can change the minimum value in:
/Seablock & Lavablock/data/minecraft/worldgen/density function/overworld/continents.json
With the parameter: “max”: -0.2
/!\ Setting it to -0.1 will generate only ocean biomes, but with normal terrain. Increase this value toward -2.0, and small islands will become rarer or even nonexistent, and the oceans will be deeper.
What gets generated?
All ocean biomes are generated, as well as mushroom plains and rare islands.
Ocean structures are also present (shipwrecks, monuments, ruins, buried chests, etc).
/!\ Due to the specific generatio…