2032 World Height
- Modrinth:https://modrinth.com/datapack/2032-world-height
- 作者:Obydux
- 下載數:714,660
- 專案支援 MC 版本:1.17 – 26.3(最新 26.3)
- 專案提供的載入器:datapack, fabric, forge, neoforge, quilt
- 分析檔案:
2032-world-height.zip(版本 1.3+datapack,2026-07-06 發布,loader:datapack,此版支援 26.1 – 26.3) - pack.mcmeta:{"min_format": [101, 0], "max_format": [127, 0]};描述:Build up to Y=2032 in all 3 dimensions
分類
- 主要分類:地形 terraform
- 次要分類:無
- 各類檔案數:地形 terraform 4、生態系 biome 0、裝飾 decoration 0、結構 structure 0、其他 other 0(共 4 個資料檔,去除 overlay 重複後)
- 判斷理由:加權分數(依 registry 加權:地形類×4、生態系檔×3、生態系參數表×10、結構定義×3、structure_set×2、裝飾×1、nbt×0.5、tag×0.3、其他×0.1;覆寫原版 noise_settings/dimension 再 +1000)→ terraform 8、biome 0、decoration 0、structure 0、other 0
重點說明(人工整理)
只覆寫 4 個 dimension_type,把建築高度提高到 Y=2031;與其他改 dimension_type 的包(地形包、高度包)衝突。
內容詳細(靜態分析)
- 命名空間:
minecraft(4) - 各 registry 檔案數:
dimension_type:4- 新增生態系:無
- 新增結構:無
- 新增維度:無
- 新增 configured feature:無
覆寫的原版(minecraft:)worldgen 檔案
共 4 個:dimension_type/overworld、dimension_type/overworld_caves、dimension_type/the_end、dimension_type/the_nether(共 4 個)
依賴
- Modrinth 宣告的依賴:無
- 檔案內引用的外部命名空間(可能是相容支援或必要依賴,請對照說明):無
潛在衝突(與本資料集中其他包覆寫相同原版 worldgen 檔)
共有 155 個包與本包覆寫至少一個相同的原版 worldgen 檔。重疊最多的(依共同檔案數): - higher-heights-datapack:4 個相同檔(95,102 下載) - no-build-limit:4 個相同檔(39,150 下載) - almost_no_build_limit:4 個相同檔(31,232 下載) - extended-world-height:4 個相同檔(23,131 下載) - extended-wold-height-512:4 個相同檔(14,755 下載) - no-sky-limits:4 個相同檔(13,576 下載) - extended-wold-height-1024:4 個相同檔(12,309 下載) - 4064:4 個相同檔(8,133 下載) - better_than_sniffers:4 個相同檔(7,714 下載) - oldfashionedlimits:4 個相同檔(7,066 下載) - remove-buildlimit:4 個相同檔(3,404 下載) - canyons_and_cliffs_and_biomes:4 個相同檔(3,289 下載) - 1024-extended:4 個相同檔(900 下載) - increased-build-limit:4 個相同檔(456 下載) - 7000-world-height:4 個相同檔(324 下載)
後載入的包會整檔蓋掉先載入的包,同名檔不會合併。
注意事項
- 無特別注意事項。
Modrinth 說明摘要
Increase your build limit to Y=2031 in all dimensions.
原文摘錄:
Increase the build limit to Y=2031 in all dimensions.
WARNING : Starting with Minecraft 1.21.2 removing the datapack/mod will corrupt your world! You can find a tutorial on how to remove it safely here.
Does this support custom world generation mods/datapacks?
This datapack doesn't change world generation by itself, but custom world generation mods/datapacks may hardcode the world height. A notable example is Tectonic. The mod version of it is not supported, but if you're using the datapack version you go to /data/minecraft/dimension type/overworld.json inside the Tectonic datapack folder and change "logical height" and "height" to 2096.
Does this work with existing worlds?
Officially no, but you can follow this tutorial to transfer existing chunks to a world made with this datapack.
What happens to existing worlds if I remove the mod/datapack?
Removing the datapack/mod in 1.17-1.21…